Ulfrid Alabama's World of Pumpkins
Final project time. Welcome to Ulfrid Alabama's World of Pumpkins. The idea was to set up a learning environment that would take a relative novice at Minecraft and guide them towards mastery of automated pumpkin farming. Along the way they would unavoidably learn a few more practical skills, including spatial reasoning, puzzle-solving and redstone circuitry. I did not get as far as I'd like. I'm documenting what I have now, so that there's something that people can see (and grade). My plan is to keep extending it until I fall asleep, but we have a guest visiting from NY arriving in about an hour, so I'm not confident I'll add too much more. I'll explain the structure I was aiming for and what I have towards it, and then add some thoughts about what I'd add if I had more time. There are three strands. First, learning about redstone circuits (which lets us fire the pistons and push the pumpkins); second, learning about clocks which